Mark Segal and Kurt Akeley authored the OpenGL 1.0 specification which tried to formalize the definition of a useful graphics API and made cross platform non-SGI 3rd party implementation and support viable. Although OpenGL was initially similar in some respects to IrisGL the lack of a formal specification and conformance tests made Iris GL unsuitable for broader adoption.
July 29th, 2019 - Windows 426.02, Linux 418.52.OpenGL was first created as an open and reproducable alternative to Iris GL which had been the proprietary graphics API on Silicon Graphics workstations. GPUs with the new Turing architecture have many new OpenGL extensions giving developers access to new features. įor any bugs or issues, please file a bug through the developer website: The OpenGL 4.6 specifications can be downloaded from.
TITAN: GeForce GTX TITAN, GeForce GTX TITAN Black, GeForce GTX TITAN Z.
NVIDIA provides full OpenGL 4.6 support and functionality on NVIDIA GeForce and Quadro graphics card with one of the following Turing, Volta, Pascal, Maxwell (first or second generation) or Kepler based GPUs:
Windows driver version 426.02 and Linux driver version 418.52.18 provide new features for OpenGL developers to test their upcoming OpenGL applications.
OpenGL 4.6 support is available for Windows and Linux in our general release drivers available here: This page provides links to both general release drivers that support OpenGL 4.6, and developer beta drivers that support upcoming OpenGL features.